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IronSun
startshape redSphere
rule redSphere{
CIRCLE{h 0 sat 1 b 1}
//Spawn main 2 nodes
node{s .6 y 1 x -1}
node{s .6 y -1 x 1}
}
rule node 4{
CIRCLE[]
node{s .6 y 1 x -1}
node{s .6 y -1 x 1}
}
rule node 4{
CIRCLE[]
node{s .6 y -1 x -1}
node{s .5 y 1 x 1}
}
//4 way split. 1 in 9 chance.
rule node 1{
node {s 1 y -1 x -1}
node {s 1 y 1 x 1}
node {s 1 y 1 x -1}
node {s 1 y -1 x 1}
}
startshape redSphere
rule redSphere{
CIRCLE{h 0 sat 1 b 1}
//Spawn main 2 nodes
node{s .6 y 1 x -1}
node{s .6 y -1 x 1}
}
rule node 4{
CIRCLE[]
node{s .6 y 1 x -1}
node{s .6 y -1 x 1}
}
rule node 4{
CIRCLE[]
node{s .6 y -1 x -1}
node{s .5 y 1 x 1}
}
//4 way split. 1 in 9 chance.
rule node 1{
node {s 1 y -1 x -1}
node {s 1 y 1 x 1}
node {s 1 y 1 x -1}
node {s 1 y -1 x 1}
}
startshape redSphere rule redSphere{ CIRCLE{h 0 sat 1 b 1} //Spawn main 2 nodes node{s .6 y 1 x -1} node{s .6 y -1 x 1} } rule node 4{ CIRCLE[] node{s .6 y 1 x -1} node{s .6 y -1 x 1} } rule node 4{ CIRCLE[] node{s .6 y -1 x -1} node{s .5 y 1 x 1} } //4 way split. 1 in 9 chance. rule node 1{ node {s 1 y -1 x -1} node {s 1 y 1 x 1} node {s 1 y 1 x -1} node {s 1 y -1 x 1} }
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