I have been searching for a better way to organize a GUI in Supercollider as you may know from my posts about Superscope and SlimLauncher. While I found these to be a useful start I was still juggling way too many windows. This has led to my new solution SW_Gui. SW_Gui is a tabbed GUI interface that keeps the most useful […]
Superscope
As my previous post indicated I have been thinking about my startup file for Supercollider lately. While the default configuration I posted for SlimLauncher worked pretty well I felt i would be better off combining the oscilloscope and freq scope into a single window. After I put it together I decided to throw a X/Y scope in for good measure. ( var […]
Supercollider SlimLauncher
One thing that has always bugged me about not have a dedicated GUI for Supercollider is not having quick access to all the windows I frequently need. For a long time I would include every one of these in my startup file but I would end up getting overrun by windows I didn’t need. Eventually I would end up closing […]