• jon@schemawound.com
Beasts on Spotify

Beasts on Spotify

While submitting my most recent album to Spotify and other vendors it came to my attention that despite starting the process years ago Beasts(Homunculus-Basilisk) had never posted. I have now corrected the issue and made it available. Of course it is still available for free streaming and download at Bandcamp.

Supercollider Code Archive

Supercollider Code Archive

Finally took the time to sort out and upload all the Supercollider code to GitHub. Includes code for A Young Persons Guide to Time Travel, Beasts, Domestic Ghosts, Haiku, IMTBYWNYH, TWTMYBMIWTHYPS as well as Disquiet Junto projects and lots of random scraps from the archive.

Triple Ripple

Triple Ripple

Note: An earlier version of this post on my old blog referenced to a video of a live performance which seems to have been taken down. Updated to point to a more relevant video of the same track One of the most fascinating things about releasing your work under a Creative Commons license is to see the life it can […]

Supercollider, Windows 10 and Sublime Text 3

Supercollider, Windows 10 and Sublime Text 3

For quite a while now I have been trying to get Supercollider working on my Windows 10 system to no avail. I believe the problem started after installing JACK for windows. After uninstalling and trying a number of things I am still no closer to solving the issue. Despite seeming to boot fine SCIDE will not execute any code that […]

Tweet Deconstruction: 2015-12-31

Tweet Deconstruction: 2015-12-31

I have not posted much about Supercollider latley so I decided to take a couple minutes to break drown a recent tweet I posted. The first thing to do is to add some white space for readability. I also wrap the whole thing in parenthesis so it can still be executed as a single statement. In order to save space […]

Tweet Deconstruction: 2014-12-12

Tweet Deconstruction: 2014-12-12

Last Friday I tweeted out the following bit of Supercollider code. Fitting Supercollider code in a tweet has always been an interesting challenge. I thought I might take a few minutes to deconstruct what I am doing with this tweet. Even if you are new to Supercollider I encourage you to follow along step by step and try to understand […]

Renoise to Supercollider (via Reaktor and OSC)

Renoise to Supercollider (via Reaktor and OSC)

Anyone who has read my blog knows how much I love both Supercollider and Renoise but the two have always occupied two different areas of my workflow. I have decided it was finally time to start combining the strengths of the two. Supercollider is amazing for sound design and renoise is a very good sequencer. NOTE: Despite the Renoise focus […]

rePatcher to OSC

rePatcher to OSC

As soon as I saw the announcement of rePatcher I was interested. It seemed like a very affordable way to add some physical control over your code. I am personally not a big fan of PD or Max so I decided to interface it to Supercollider and Reaktor instead. I quickly realized that the windows implementation of the Serial class […]

I Meant To Break Your Will, Never Your Heart

I Meant To Break Your Will, Never Your Heart

Today I have released my new album entitled “I Meant To Break Your Will, Never Your Heart”. This album was originally finished in October of 2013 and was scheduled to be my first physical release. Due to various issues the album has sat dormant during that time. With the release for physical product still several months off I have decided […]

Bitwise

Bitwise

Background: While looking for Arduino projects to build I found the Algorithmic Noise Machine. I was instantly intrigued by the noises it generated using bitwise operations. Looking further I realized that Supercollider added support for bitwise operators in v3.5. Unfortunately the only documentation was a single example (quoted below). I decided to explore the concept a to understand how bitwise […]

Disquiet Junto 0083: We Can’t Tell You That

Disquiet Junto 0083: We Can’t Tell You That

Disquiet Junto Project 0083: R#d#ct#dThis week’s project is an open-ended exploration of surveillance and graphic notation. The page at the following URL is the score that you will perform: http://goo.gl/eYX80X You can use any instrumentation you choose, just no source audio for which you cannot yourself claim ownership or fair use. Background: The image is page 8 of recently declassified […]

fxLoop

fxLoop

Due to the demands of everyday life and a studio that suffered from periodic flooding, I have been an audio nomad for several years. My work has been created on a variety of different machine and synced by Dropbox, Google Drive and SkyDrive. My material had to be portable between machines as I never knew where I would be working […]

Haiku

Haiku

I am proud to announce my newest release as part of Subterranean Tide’s Haiku Project. “Each artist has contributed a three track release in increments of five minutes, seven minutes, and five minutes accompanied by a Haiku poem. Each song represents the line of the poem including title and reflection.” For my release I chose the following Haiku: Autumn moonlight-a […]

Disquiet Junto 0062: A Map To Everything

Disquiet Junto 0062: A Map To Everything

@@ERROR by Schemawound Current Assignment:Disquiet Junto Project 0062: Life of Sine This week’s project involves making music from the basic building block of sound: the sine wave. You will compose and record a piece of music using just three different sine waves, and nothing else — well, nothing else in terms of source material, but the waves can, after the […]

BEASTS

BEASTS

Today my new mini-EP entitled “BEASTS” was released by Dystimbria. “Dystimbria is a free-netlabel inviting composers to explore various approaches in-between ambient and noise music, discarding the safe, pastoral qualities of ambient and the macho posturing of noise for a more open-ended and abstract electronic terrain. The tracks released here will each utilize sound samples from previous Dystimbria releases, lending […]

Tweet Deconstruction: 2012-11-13

Tweet Deconstruction: 2012-11-13

I was asked on Soundcloud to explain the following tweet: First step is to start unpacking the tweet to make it more readable: h and l were used as generic variables functions to cut down on the amount of repeated code. If we remove them we end up with: In order to make things a little more readable I pull […]

Disquiet Junto 0051: AudioJournal

Disquiet Junto 0051: AudioJournal

I wrote the following code in preparation for a piece for Disquiet Junto 0051: 2012 In 60 Seconds. The instructions for the piece:This week’s project is a sound journal, an audio history of the past year. You will select a different audio element to represent each of the past 12 months of 2012. You will then select one five-second segment […]

Disquiet Junto 0050: Telegraph Incantation

Disquiet Junto 0050: Telegraph Incantation

@@TRANCOUNT by Schemawound This was the assignment for this week:This week’s project explores invokes Morse Code for its rhythmic content. The instructions are as follows: Select a word or phrase.Encode that word or phrase by the Morse method. Record a rhythmic foundation in which the dash is represented by a long beat and thedot by a brief one. Use that […]

Disquiet Junto 0048: Unloop Antidote

Disquiet Junto 0048: Unloop Antidote

@@TRANCOUNT by Schemawound I have long admired the concept of the Disquiet Junto but have not ever gotten involved until today. This was the assignment for this week:This is a shared-sample project. We’re going to celebrate the dual forces of the phenomenon known as the netlabel and of the Creative Commons license that allows for derivative works. We’ll do this […]

Helping Until It Hurts

While learning Supercollider I have found several cases where convenience methods and syntactic sugar can actually impede the learning process. Below I mention two cases that have caused me trouble in the past. Both these methods are often used in introductory tutorials. My belief is they are used as a way to hook the new user in by providing immediate […]

It’s OK Not To Know

A while back I was questioned on why I had used a .tanh in some code I had posted on the Supercollider Facebook group. I had to give the most detailed answer I could about it. “I don’t know, it sounded good.” I do not have a strong enough math background to tell you exactly what a .tanh will do […]

Music Is Math

Music Is Math

In learning Supercollider, PureData, ChucK and Csound I found that there was one lesson missing from all the tutorials I read.  That was a lesson on of how simple math operations worked to produce effects on various signals.  This is basic information that is needed to be successful in any of these languages.   My code samples will be in Supercollider as […]

2 New Quarks: MiniIDE and QuickLauncher

2 New Quarks: MiniIDE and QuickLauncher

Today I released my first 2 Quarks for Supercollider: I have released my first two Supercollider Quarks today: QuickLauncher: A customizable GUI for toggling commonly used Supercollider windows. MiniIDE: A customizable tabbed GUI containing many commonly needed views. Both are available in the Quarks repository. MiniIDE has QuickLauncher as a dependency. Use MiniIDE().front to get started. Comments and feedback are […]

A Little Less Random

My song “Hello World. I Am Lonely Too” uses quite a few random numbers throughout the track.  While is this is good for providing infinite variations there is a drawback, I will never be able to produce an exact copy of the album version of the track.  This is unfortunate because I recorded the track as a stereo mixdown.  It is no longer possible […]

Please Hold (Extended)

Please Hold (Extended)

They Want To Make Your Body Move. I Want To Hold You Perfectly Still. by Schemawound I have blogged one time previously about the track “Please Hold”.  The track was first written as a 7 second track for the Waxen Wings compilation “Se7en Seconds In Hea7en”.   7 second version is below: Se7en Seconds in Hea7en by Schemawound At the […]

Hello World, I Am Lonely Too

Hello World, I Am Lonely Too

They Want To Make Your Body Move. I Want To Hold You Perfectly Still. by Schemawound In this post I break down the creation of my track “Hello World, I Am Lonely Too” from my album “They Want To Make Your Body Move.  I Want To Hold You Perfectly Still.”.  The track was made entirely in Supercollider, although the final […]

They Want To Make Your Body Move.  I Want To Hold You Perfectly Still.

They Want To Make Your Body Move. I Want To Hold You Perfectly Still.

My new album under the Schemawound name has been released today.  It is entitled “They Want To Make Your Body Move.  I Want To Hold You Perfectly Still”.  The album is an exploration of small events magnified.  It was released by Waxen Wings Netlabel.  The entire album was written in Supercollider with some minor post production and mastering after the […]